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lazyload
Automatically import and manage sprites in GameMaker Studio 2. · By
lazyeye
,
topherlicious
Add to collection
tool
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6
Topics
Topic
Last post
Scale Modifier broken for Aseprite imports
It seems that when I use the scale modifier feature, it just increases the canvas size and doesn't scale the image prope...
started by
Andy Bae
Nov 09, 2019
259
views
No replies yet
AnimationImport
Damn, well, I expected that there would be a function that does the frames itself, and not import me one sprite) One Fol...
started by
Norman
Sep 21, 2019
262
views
No replies yet
Issue Importing strips longer than 9 frames
There seems to be an issue where strips that have more than 9 frames (or more than 1 digit) don't import properly. They...
started by
GoldScale57
May 17, 2019
287
views
No replies yet
Mac Support?
Will you be releasing for the Mac? I would really benefit from having this application!
started by
conceptAlpha
Sep 17, 2018
3
replies
515
views
conceptAlpha
Nov 14, 2018
FATAL ERROR
I experienced this fatal error while using lazyload (alongside gmlive.gml's sprite reloading feature for super-fast iter...
started by
baku
Feb 23, 2019
2
replies
492
views
baku
Mar 02, 2019
How to sync existing in project images?
Hi I have a project that already has a few images that were loaded in GMS2 IDE. I want to work with them and edit someti...
started by
Alexey Tronov
Sep 25, 2018
2
replies
495
views
Alexey Tronov
Sep 26, 2018